Echron world illustration - Fantasy theme
Fantasy

Echron

I
ItalianOven

A beautiful world where nations rule the land and aarakaras and dragons rule the sky

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Gust of Wind (2nd Level)
Level 2
Gust of Wind (2nd Level)

Description

Spell Name: Gust of Wind (2nd Level) Casting Time: 1 Action Concentration Spell Range: Self Components: V, S, M* (a legume seed) Duration: 1 Minute School: Evocation Tags: Control Description: A 60 ft. long, 10 ft. wide Line of wind blasts from you. Creatures in the Line must make a STR save or be pushed 15 ft. away. Creatures that end their turn in the Line must repeat the save. Moving closer costs 2 ft. per 1 ft. of movement. The gust disperses gas/vapor, extinguishes flames, and can extinguish protected flames (50% chance). You can change the wind's direction as a Bonus Action. Available to: Druid, Ranger, Sorcerer, Wizard Also Available to: Cleric – Tempest Domain (PHB), Druid – Circle of the Sea, Warlock – The Fathomless (TCoE), Warlock – The Genie (TCoE)

Spell Details
Level2
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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