Fantasy
A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 0 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Description
Spell Name: Spike Growth (2nd Level) Casting Time: 1 Action Concentration Spell Range: 150 ft. (20 ft. sphere) Components: V, S, M* (seven thorns) Duration: 10 Minutes School: Transmutation Tags: Damage, Control Description: The ground in a 20-ft-radius sphere sprouts spikes and thorns, becoming Difficult Terrain. Any creature moving through the area takes 2d4 Piercing damage for every 5 feet moved. The terrain looks natural; creatures unaware of it must take a Search action and succeed on a Wisdom (Perception or Survival) check vs your spell save DC to recognize the hazard. Available to: Druid, Ranger Also Available to: Cleric – Nature Domain (PHB), Warlock – The Genie (TCoE)
Spell Details
Level | 2 |
Range | 150 |