A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 0 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
Spell Name: Tidal Wave (3rd Level) Casting Time: 1 Action Range/Area: 120 ft. Components: V, S, M* (a drop of water) Duration: Instantaneous School: Conjuration Attack/Save: DEX Save Damage/Effect: Bludgeoning Description: You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The water then spreads across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, then vanishes. Available to: Druid, Sorcerer, Wizard
Level | 3 |
Range | 120 |