DnD world with playable Artificer and extra spells and races. 1300s~1600s technology.
Played | 66 times |
Cloned | 18 times |
Created | 156 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Mercury dragons are rare and enigmatic creatures known for their shimmering pale silver scales that reflect light in mesmerizing patterns. They are often found in remote mountain ranges and are known to be both cunning and unpredictable, using their abilities to confuse and disorient their foes.
Size | Large |
Type | Dragon |
CR | 15 |
XP | 13000 |
Languages | Draconic, telepathy 120 ft. |
Armor Class | 18 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | Bludgeoning, Cold |
Damage Resistances | Poison, Bludgeoning |
Damage Immunities | Psychic, Radiant, Slashing, Piercing |
Condition Immunities | Paralyzed, Stunned, Petrified |
Poison Breath
The Mercury Dragon exhales a cloud of toxic gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 66 (12d10) poison damage on a failed save, or half as much damage on a successful one.
Psychic Assault
The dragon targets one creature it can see within 120 feet. The target must succeed on a DC 18 Wisdom saving throw or be affected by confusion for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Tail Whip
The dragon swings its tail in a wide arc. Each creature within 15 feet of the dragon must make a DC 18 Dexterity saving throw, taking 30 (6d8) bludgeoning damage on a failed save, or half as much on a successful one.
Talon Swipe
The dragon makes a melee attack with its talons. It has a +12 to hit, reaching 10 ft. and dealing 24 (4d8 + 5) slashing damage on a hit.