Fantasy
DnD world with playable Artificer and extra spells and races. 1300s~1600s technology.
Author's Note: Still a lot of spells missing. Message me omn discord for ideas/suggestions.
Played | 66 times |
Cloned | 18 times |
Created | 156 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Find Traps
Divination•Level 2

Description
You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.
Spell Details
Level | 2 |
Range | 120 |