DnD world with playable Artificer and extra spells and races. 1300s~1600s technology.
Played | 2 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Upon casting Vita, you amplify the effects of gravity on a creature or object within range. For the duration of the spell, the target becomes significantly heavier, increasing their weight and gravitational pull. Increased Weight: The target's weight is multiplied by 4. For objects, this increase in weight might make them difficult to move or lift, and creatures may find their movement slowed or restricted. The target's carrying capacity is reduced by 75% for the duration. Movement Penalty: The target has disadvantage on Strength (Athletics) checks and cannot Dash, as the amplified gravity impedes their movement. Impactful Falls: If the target falls, the impact is far more severe. The target takes an additional 2d6 bludgeoning damage from falls, as the force of gravity increases their descent speed. Strength Saves: The target has disadvantage on Strength saving throws to resist being grappled or restrained, as the amplified gravity weighs them down.
Level | 2 |
Range | 30 |