
A world full of all races from clestials to fey roaming the vast mountain ranges.
Played | 2 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
The Grand Dragon is a majestic and ancient creature, revered as a guardian of the skies and a symbol of power. It commands respect and fear, often seen soaring above mountains, its presence heralding storms and change.
Size | Huge |
Type | Dragon |
CR | 20 |
XP | 5000 |
Languages | Draconic, Celestial, telepathy 120 ft. |
Armor Class | 22 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Breath Weapon
The Grand Dragon exhales a devastating blast of elemental energy in a 90-foot cone. Each creature in that area must make a DC 22 saving throw, taking 70 (20d6) damage on a failed save, or half as much damage on a successful one.
Cast Spell (1/Day)
The Grand Dragon can cast a spell from its spell list, using Charisma as its spellcasting ability.
Legendary Actions
The Grand Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Grand Dragon regains spent legendary actions at the start of its turn.
Tail Swipe
The Grand Dragon makes a tail attack against a target within 15 feet. The target must succeed on a DC 22 Dexterity saving throw or take 30 (4d12) bludgeoning damage.
Wing Attack
The Grand Dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 22 Dexterity saving throw or take 25 (4d10) bludgeoning damage and be knocked prone.