Fantasy
A land of ancient magic, warring kingdoms, and hidden secrets awaiting brave adventurers.
Author's Note: Beware the cursed lands, where gods whisper and fate is forged in fire and steel.
Played | 14 times |
Cloned | 0 times |
Created | 47 days ago |
Last Updated | 37 days ago |
Visibility | Public |

HP Range27 - 27 (Avg: 27)
AC15
XP200
Description
Rogue Goblins are battle-hardened raiders, taller and more muscular than their ordinary kin. They are skilled ambushers, using surprise tactics to overwhelm their foes, and are known for their ruthless efficiency in raids, often leaving nothing but destruction in their wake.
Details
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Goblin |
Defenses
Armor Class | 15 |
HP Range | 27 - 27 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Curved Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Multiattack
The Rogue Goblin makes two attacks: one with its dagger and one with its shortbow.
Poisoned Arrow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.
Set Fire
The Rogue Goblin can use an action to set a flammable object within 5 feet on fire.