High Fantasy
Tiamat has unleashed a powerful sorcerer with dark magics that corrupt the souls of all Eltharii
Author's Note: The players must decide wheter to help Tiamat create a world only habitale for dragonkin, or to ally with Bahamut and oppose Tiamat's mechinations
Played | 1 times |
Cloned | 0 times |
Created | 82 days ago |
Last Updated | 48 days ago |
Visibility | Public |
Horn of Blasting
Rare•Gear (Wondrous Items)

Weight1.00 lb.
Description
You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn't deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6. Each use of the horn's magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold drakes |