
High Fantasy
Elva is a vast world of unrealised potential, her inhabitants forgotten by their Gods.
Author's Note: Elva was once a world filled with the presence and recognition of Gods, of whom were active in the lives of the mortals who inhabited the lands. The world is filled wth life from blistering deserts, bubbling swamps, cavernous mountains, serene beaches, mysterious forests, and everything else in between. Elva, once named after the Goddess of life and earth, was the pride of the dieties and the inhabitants, while they did war, respected their dieties. However, like with most things, all good things must come to an end and Elva fell from favor from the Gods one by one.
Why? Nobody knew.
Had the Dieties grown bored? Had the peoples offended them? Was the world corrupted? Were the dieties held captive? Or perhaps, somehow, the magic of the world was dying?
While a large population had grown used to a world without dieties, a devout populace was desperately trying to find their dieties and uncover why they all disappeared.
Will you live the life of a villager trying to make ends meet? Maybe you are an adventurer looking for gems and forgotten treasures. Have you taken an interest in archeological discoveries? Perhaps you are a prince or princess trying to find love or trying to navigate the politics of an arranged marriage? Or... maybe... you are one of the few who are searching for the Gods and yearning for the day they return? The world is for you to discover.
Played | 0 times |
Cloned | 0 times |
Created | 186 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Warding Bond
Abjuration•Level 2

Description
This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.
Spell Details
Level | 2 |
Range | 1 |