Entangled Souls world illustration - High Fantasy theme
High Fantasy

Entangled Souls

N
Njord

Consciousness may be shared or preserved: Integration is permanent; death is optional.


Author's Note: Step into Armiron, where consciousness is currency and your Φ shapes destinies. Ancient forests murmur with sentient thought; city‑minds pulse with shared memory. Will you defend individuality as a Severant or surrender self to the Integrated? Every ritual, every alliance tests the price of unity—and the meaning of free will. MAJOR FACTIONS • Severants (preserve selfhood; mnemonic rituals) • Integrated (shared minds; empathy at cost of freedom) • Liminal Court (arbiters of balance; secret agendas) KEY FACTS & FEATURES • 45 distinct locales: from the silent anti‑Φ sanctuaries of the Thoughtless Hall to the humming chaos of the Fracture Docks. • 8 boss encounters: Keeper of the Ash Gate, Decayed Guardian, Harbinger of Doom, and more. • Φ mechanics: measure or manipulate Φ to merge minds, erase pain, amplify collective power—or defend against forced integration. • Moral axis: isolation vs unity, with complex shades in between. PLAYSTYLE OPTIONS • Intrigue & Investigation: infiltrate the Red Ledger House, decode inverted sigils, unearth Court plots. • Exploration & Survival: brave the Ash Gate’s realm of regret; gather ancient stones, wind‑whispers, sky‑tears. • Combat & Ritual: wield Φ‑imbued blades, duel Decayed Guardians, perform healing or shattering rites. • Roleplay & Philosophy: debate free will vs determinism, parley with a god‑mind, decide who controls consciousness. GM TIP Start with Generate Areas and Generate Points of Interest switched off to ensure the campaign doesn't drift off into generic fantasy story-telling that doesn't relate to free will and consciousness.
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Felix Hart
Felix Hart
Level 5 Half-Elf Rogue -
A witty half-elf rogue and tattoo artist in the Sigil Market, Felix Hart navigates the moral grey of his world with charm and skill, using his anti-Φ sigils to protect minds while funding Severant enclaves.
Details
RaceHalf-Elf
ClassRogue
Level5
Alignment
PronounsHe/Him
Location-2616, 1188
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A male half-elf rogue with ink-stained fingers and a lean build. He has tousled dark hair, piercing green eyes, and a collection of intricate tattoos that tell stories of his past. He wears a leather apron over simple clothing, with various tools of his trade hanging from his belt. His demeanor is relaxed yet observant, always scanning his surroundings for potential opportunities or threats.
personality
Felix is witty and charming, often using humor to deflect serious conversations. He is resourceful and clever, with a knack for reading people and situations. While he can be morally ambiguous, he has a strong sense of loyalty to his friends and clients. He enjoys the thrill of negotiation and the art of persuasion, often finding himself in morally complex situations that challenge his ideals.
backstory
Felix Hart is a tattoo artist in the bustling Sigil Market, known for his anti-Φ sigils that are sought after by both the Integrated and Severants. He grew up in the shadows of Castlan, learning the art of negotiation and forgery to survive. His tattoos are not just art; they are memory-anchors that protect minds from intrusion, a skill he honed to help those who seek refuge from the oppressive forces of the Integrated. Despite his morally grey dealings, Felix has a soft spot for those in need, often using his earnings to support Severant enclaves, though he detests violence and prefers to navigate the world through wit and charm.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
13
Charisma
18
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Felix Hart is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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