Eryndor is a mystical land where ancient magic and mortal ambition collide.
Played | 45 times |
Cloned | 0 times |
Created | 106 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
A shadowy, semi-corporeal creature that haunts the dark corners of ancient ruins, its form flickering between solid and mist. It preys on those who wander alone, sapping their life force with its chilling touch.
Size | Medium |
Type | Undead |
CR | 4 |
XP | 1100 |
Languages | Undercommon, Common |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Fear Aura
Any creature that starts its turn within 10 feet of the Gloomshade Stalker must succeed on a DC 15 Wisdom saving throw or be frightened until the start of its next turn.
Life Drain
Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 22 (4d10) necrotic damage, and the target's hit point maximum is reduced by an amount equal to the damage taken until the target finishes a long rest.
Shadow Meld
The Gloomshade Stalker can meld into shadows, becoming invisible until it chooses to reemerge. This ability allows it to hide in plain sight as long as it is in dim light or darkness.