Eryndor is a mystical land where ancient magic and mortal ambition collide.
Played | 45 times |
Cloned | 0 times |
Created | 106 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Etheric Wisp is a glowing, ethereal being formed of pure magic, often observed dancing near ley lines or in locations of intense magical activity. Though it appears to be a flickering light to unsuspecting travelers, it possesses the ability to create intricate illusions to mislead and confuse those who wander too close. In reality, its true form is a swirling mass of vibrant energy, shifting and changing in unpredictable ways as it drifts gracefully through the air.
Size | Tiny |
Type | Elemental |
CR | 3 |
XP | 700 |
Languages | Sylvan, understands Common but cannot speak. |
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Illusion
The Etheric Wisp creates a phantasmal image of itself or another object within 30 feet. The illusion lasts for 1 minute or until dispelled.
Magic Siphon
The Etheric Wisp drains magical energy from a spellcaster within 30 feet, forcing them to roll a d20. On a roll of 10 or lower, that caster loses a spell slot of their choice (up to 3rd level) and the Wisp regains 1d4 hit points.
Phase Shift
As a bonus action, the Etheric Wisp can become incorporeal for 1 round, allowing it to pass through solid objects and avoid all damage from attacks.