Fantasy
Eryndor: A magical realm of glowing forests, floating castles, and endless adventure.
Author's Note: Eryndor was born from the idea of blending high fantasy with a sense of mysticism and wonder. It is a world where magic is not just a tool but a living, breathing force that shapes the environment and the lives of its inhabitants. The floating castles, glowing forests, and crystalline rivers are meant to evoke a sense of beauty and danger—places where adventure is never far away.
The intention behind the Glintmarks as currency was to highlight the integration of magic into everyday life, making even mundane transactions feel extraordinary. Similarly, the diversity of creatures and regions is designed to offer endless possibilities for storytelling, from epic quests to personal journeys of self-discovery.
Eryndor’s conflicts stem from the delicate balance between magic, nature, and civilization. Its history is rich with ancient secrets, and its present is a tapestry of factions, alliances, and rivalries. Whether you’re exploring ruins, trading in bustling marketplaces, or forging alliances with dragons, Eryndor is a world where the possibilities are as limitless as your imagination.
Above all, this world was created to inspire creativity and collaboration, offering a sandbox where players, writers, and dreamers can bring their ideas to life. I used chat gpt for this
Played | 1 times |
Cloned | 0 times |
Created | 87 days ago |
Last Updated | 77 days ago |
Visibility | Public |
Yuzuki
Level 10 Kitsunemimi Arcane Trickster -
Yuzuki is a playful and cunning Kitsunemimi (Fox Spirit Hybrid) with shimmering silver and purple hair, glowing violet eyes, and a mischievous charm that hides her noble heart. As an Arcane Trickster, she blends illusion magic, stealth, and foxfire to outwit foes and navigate the world with grace and agility. Once a curious troublemaker from the hidden village of Tsukinomori, she now travels the world seeking redemption for past mistakes, uncovering ancient secrets, and spreading her legend as the "Evening Fox." With her bushy lavender tail swaying and a sly smirk on her face, she is both a charismatic ally and an unpredictable adversary.
Details
Race | Kitsunemimi |
Class | Arcane Trickster |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | 0, 0 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Stellar Orbs | 0 |
Glowmarks | 0 |
Shard Glints | 0 |
appearance
She is a Loli Ethereal Beauty: She has a delicate, fox-like face with a sharp yet graceful jawline.
Eyes: Glowing violet eyes with slit pupils, reminiscent of a fox’s gaze. They radiate mystery and playfulness, often sparkling when she’s scheming or excited.
Ears: Fox-like ears perched atop her head, covered in soft fur that transitions from a silvery-gray at the base to lavender tips.
Expression: A mischievous smirk is her default, hinting at the playful tricks she’s always planning.
Hair:
Style: Her hair is a mix of flowing, silky layers and twin-tails. The twin-tails are tied with ribbons resembling fox tails, while some loose strands frame her face.
Color: A blend of shimmering purple and silver, with subtle ombre gradients that catch the light like moonlit fur.
Tail:
A bushy fox tail with a soft lavender hue and silver accents, often swaying to reflect her emotions. She occasionally uses it as part of her charm or as a distraction.
Clothing:
Top:
A cropped hoodie in shades of black and purple, featuring mystical runes or fox motifs embroidered along the edges. The sleeves are slightly oversized, giving her a relaxed and agile look.
Beneath the hoodie, she wears a sleeveless, form-fitting black top with subtle magical glyphs glowing faintly, especially when she’s casting spells.
Bottom:
A pleated skirt with layers of black, purple, and silver. The hem has subtle fox-tail designs embroidered in metallic thread.
Hidden shorts beneath the skirt for practicality during combat or acrobatics.
Accessories:
Legwear: Striped thigh-high stockings in black and violet, paired with sleek, lightweight boots that are perfect for stealthy movement.
Gloves: Fingerless gloves with magical markings along the fingers, enhancing her dexterity and magical control.
Choker: A black leather choker with a small fox charm that glows faintly, symbolizing her connection to her Kitsune heritage.
Hairpins: Fox-tail-shaped hairpins or small glowing beads that add a whimsical touch to her twin-tails.
Skin:
Tone: A soft, pale complexion that almost glows under the moonlight, adding to her ethereal, otherworldly aura.
Aura:
She exudes a playful, charismatic energy that’s hard to resist, but there’s also a subtle undercurrent of mystery that makes her intriguing and unpredictable. When she’s using her magical abilities, a faint aura of shimmering foxfire (violet and silver flames) dances around her.
Notable Features:
A small magical tattoo on her shoulder or lower back in the shape of a fox’s paw print or a swirling flame, marking her as a Kitsune touched by magic.
Her nails are slightly pointed, painted in shades of purple or black, hinting at her sharp and cunning nature.
personality
Mischievous and Charming: She thrives on playful deception and clever banter, often using her wit to outsmart others.
Curious and Adventurous: Her fox-like instincts push her to explore the unknown, seeking treasures, knowledge, or just fun.
Cunning but Loyal: While she enjoys tricking others, she’s fiercely loyal to those she trusts and would do anything to protect them.
Abilities:
Foxfire Magic:
She can conjure magical blue or violet flames that act as both a weapon and a utility tool (e.g., lighting dark areas, intimidating enemies).
The flames can be shaped into projectiles or shields.
Illusions:
She excels in creating illusions to confuse or disorient enemies.
She can craft realistic decoys of herself or objects to deceive foes.
Shadow Step:
A short-range teleportation ability that allows her to disappear in a puff of smoke or shadow and reappear nearby.
Sneak Attack:
Using her agility and cunning, she can deal devastating damage when attacking from an unseen position.
Charm and Glamour:
She can influence others through subtle magical persuasion, making them more susceptible to her ideas or tricks.
Enhanced Reflexes and Agility:
Her Kitsune heritage gives her heightened speed, agility, and balance, allowing her to dodge attacks or traverse dangerous terrain with ease.
Equipment:
Weapons:
Dual daggers infused with magical energy, perfect for stealthy attacks.
A lightweight bow with enchanted arrows that can ignite with foxfire.
Clothing:
A sleek outfit blending traditional Kitsune elements (like ribbons or fox motifs) with modern, agile attire like a cropped hoodie and light armor.
Her outfit enhances her stealth and provides minimal magical protection.
Accessories:
A magical pendant or charm that amplifies her illusionary magic.
Fox-tail-shaped earrings or hairpins that serve as tokens of her Kitsune heritage.
Backstory:
Origins: She hails from a hidden Kitsune village, where she learned the art of trickery and magic. Her curiosity drove her to leave her home and explore the world beyond.
Motivations: She’s on a quest for knowledge, treasure, or perhaps to reconnect with a lost part of her heritage.
Challenges: Her playful nature often lands her in trouble, as not everyone appreciates her tricks.
Strengths:
Exceptional at stealth, infiltration, and misdirection.
Versatile in combat, using both magic and physical agility.
Charismatic and able to talk her way out of most situations.
Weaknesses:
Relies on cunning over brute strength; she struggles in prolonged or head-on combat.
Her mischievous nature can sometimes alienate allies or create unnecessary enemies.
Vulnerable to enemies who can see through illusions or resist charm magic.
backstory
Yuzuki was born in the hidden village of Tsukinomori (Moonlit Forest), a mystical sanctuary for Kitsunemimi and other magical beings. The Kitsunemimi of Tsukinomori lived in harmony with nature and the spirits, guarding ancient secrets of illusion magic and foxfire. From a young age, Yuzuki displayed exceptional talent for illusions and mischief, delighting her elders while frustrating her peers with her endless pranks.
Her mother, a high-ranking priestess, wanted Yuzuki to follow in her footsteps and become a protector of their sacred forest. However, Yuzuki's curiosity about the outside world and her desire for adventure always clashed with the serene life of Tsukinomori. She loved the stories travelers brought of bustling cities, hidden treasures, and grand adventures beyond the forest.
The Turning Point:
One day, while exploring the edges of the forest, Yuzuki stumbled upon an injured traveler—a rogue who had narrowly escaped a heist gone wrong. In exchange for her help, the rogue taught Yuzuki the ways of stealth, lockpicking, and sleight of hand. Fascinated by this new world of trickery and adventure, Yuzuki found herself drawn to the rogue’s stories of treasure hunts and daring escapades.
However, her actions inadvertently brought danger to Tsukinomori. The rogue had been followed by mercenaries seeking revenge, who eventually breached the forest’s magical defenses. In the chaos that ensued, Yuzuki blamed herself for the destruction they caused, even though her family forgave her. Feeling unworthy of her home and heritage, she made the difficult decision to leave the village and atone for her mistake.
The Journey Begins:
Yuzuki set out into the world with a single goal: to grow stronger and wiser, mastering her abilities as both a Kitsune and a trickster. She vowed to protect others from the kind of harm she had caused and to uncover the secrets of her people’s magic scattered across the world. Along the way, she embraced her mischievous side, often using her cunning and charm to outwit opponents, steal from the corrupt, and help those in need.
Motivations:
Redemption: Yuzuki seeks to atone for the harm she caused her village by using her talents to protect others and uncover lost knowledge.
Adventure: Her fox-like curiosity drives her to explore the world, from forgotten ruins to bustling cities, in search of treasure, magical artifacts, and new experiences.
Heritage: She wants to learn more about her Kitsune lineage, particularly the ancient and powerful magic her people once wielded.
Allies and Rivals:
Allies:
A rogue mentor who taught her the art of trickery and stealth.
A wandering monk who helped her harness her Kitsune magic and control her impulsive tendencies.
A mischievous spirit fox familiar, who acts as both a companion and a troublemaker.
Rivals:
A mercenary leader who blames Yuzuki for a failed mission and seeks revenge.
A rival trickster who enjoys competing with Yuzuki in elaborate heists and pranks.
Strengths and Weaknesses:
Strengths:
Her wit and resourcefulness make her a natural problem-solver in high-stakes situations.
Her illusion magic and foxfire abilities make her an unpredictable and elusive opponent.
Her charm and playful nature allow her to forge unexpected alliances.
Weaknesses:
Her guilt over her past sometimes clouds her judgment, leading her to take unnecessary risks.
Her curiosity can get her into trouble, as she often underestimates the danger of her surroundings.
Her mischievous nature can strain relationships, as not everyone appreciates her pranks.
The Present:
Yuzuki now travels the world, blending into cities and forests alike. By day, she is a charming and playful wanderer, dazzling those around her with her quick wit and magical prowess. By night, she becomes a shadow, slipping into the dens of the powerful and corrupt to steal treasures, uncover secrets, and right the wrongs of the world—always leaving behind a small violet flame as her calling card.
Her story is one of self-discovery, redemption, and the balance between her mischievous nature and her noble heart. As her legend grows, whispers spread of the "Evening Fox," a trickster whose illusions can deceive even the gods.
Stats
Strength
5
Dexterity
5
Constitution
5
Intelligence
10
Wisdom
10
Charisma
20
Armor Class
10
Max HP
50
Speed
50
HP
50 / 50 HP
XP
64,00065,837 XP84,999
Level 10
Equipped Items
Spellbook