High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |

Samand Chill
Level 10 Aetherfeather Tinkerflights Owlin Bard Harpist π’ -
A serene Aetherfeather Tinkerflights Owlin bard known for his enchanting forest-themed musical compilations and deep connection to nature's magic.
Details
Race | Aetherfeather Tinkerflights Owlin |
Class | Bard Harpist π’ |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -8503, -948 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
βοΈ Crown (regal, golden, rare) | 0 |
π Lunar (silver,common,trade) | 0 |
π₯ Ember(copper,rustic,simple) | 0 |
appearance
A male Aetherfeather Tinkerflights Owlin bard, standing about 5'7" tall with bronze-tipped brown feathers and pale smokebellies. He wears a patchwork of leather and cloth adorned with small mechanical trinkets and aethercoil gloves, carrying a finely crafted lute with arcane engravings.
personality
Samand Chill is a calm and reflective soul, deeply connected to nature and the magic of music. He is empathetic, patient, and inspiring, often using his art to bring peace and joy to those around him. His storytelling is vivid and heartfelt, weaving the history and spirit of the world into every performance.
backstory
Samand Chill is a bardic musician and storyteller who roams the vast world of Journey, collecting melodies and tales from ancient forests, mystical groves, and forgotten ruins. Inspired by the natural beauty and magic of the land, he crafts enchanting musical compilations that soothe weary travelers and evoke deep nostalgia. His passion for blending traditional melodies with arcane harmonies has made him a beloved figure in many city-states and frontier settlements alike.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
13
Charisma
18
Armor Class
13
Max HP
68
Speed
30
HP
68 / 68 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook