Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 364 times |
Cloned | 47 times |
Created | 31 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Coordinates | (-5900, 448) |
You awaken in the heart of an Abandoned Prison, a sprawling, decrepit fortress lost to time in a desolate moorland. Its crumbling walls, choked with ivy and etched with faded sigils, sag under the weight of centuries. The air is thick with damp rot, and the distant drip of water echoes through collapsed corridors. Your cell, its iron bars rusted and bent, opens to a maze of shadowed halls where spectral chains rattle and faint, anguished moans drift on the wind. Scattered bones and tattered journals hint at a catastrophic uprising long ago, and a strange, pulsing glow emanates from the prisonβs lower depths, suggesting an arcane secret buried within. Something watches from the darknessβperhaps remnants of vengeful spirits or scavengers drawn to the ruins.
A sprawling fortress with crumbling walls, overgrown with ivy and etched with ancient sigils. The air is thick with dampness, and the atmosphere is heavy with the echoes of the past.