Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
The Half-Mind Flayers are a unique blend of humanoid and aberrant heritage, possessing the innate psionic abilities of their Mind Flayer ancestors while retaining a humanoid appearance. With elongated heads, faintly luminescent skin, and a natural affinity for telepathy, they often struggle with their dual nature, balancing their thirst for knowledge and power with the moral implications of their abilities.
The Half-Mind Flayers are a unique blend of humanoid and aberrant heritage, possessing the innate psionic abilities of their Mind Flayer ancestors while retaining a humanoid appearance. With elongated heads, faintly luminescent skin, and a natural affinity for telepathy, they often struggle with their dual nature, balancing their thirst for knowledge and power with the moral implications of their abilities.