High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Half-Locathah
Description
Half-Locathah are the offspring of Locathah and other humanoid races, possessing both aquatic and terrestrial traits. They have webbed fingers and toes, gills that allow them to breathe underwater, and a natural affinity for water magic, making them adept swimmers and skilled in navigating both ocean depths and coastal environments.
Description
Half-Locathah are the offspring of Locathah and other humanoid races, possessing both aquatic and terrestrial traits. They have webbed fingers and toes, gills that allow them to breathe underwater, and a natural affinity for water magic, making them adept swimmers and skilled in navigating both ocean depths and coastal environments.