Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Murlocs are amphibious humanoids with fish-like characteristics, including webbed hands, gills, and vibrant, iridescent scales in a range of colors. Known for their deep connection to water, they are exceptional swimmers and skilled hunters, often thriving in coastal regions or marshlands. Their tribal culture revolves around the worship of sea deities, and they live in tight-knit communities, frequently found near shorelines or submerged caves. Though primitive in appearance.
Murlocs are amphibious humanoids with fish-like characteristics, including webbed hands, gills, and vibrant, iridescent scales in a range of colors. Known for their deep connection to water, they are exceptional swimmers and skilled hunters, often thriving in coastal regions or marshlands. Their tribal culture revolves around the worship of sea deities, and they live in tight-knit communities, frequently found near shorelines or submerged caves. Though primitive in appearance.