Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Demons are native to the Abyssβbeings of raw chaos shaped by infernal will. Far more monstrous than Tieflings, they display exaggerated features: jagged horns, clawed limbs, glowing eyes, wings, or spined tails. Their forms reflect the corruption they embody. Demons are driven by instinct, dominance, and destruction, though some wield calculated deceit. Unlike Tieflings, they are not bornβthey are spawned through abyssal force, pulsing with magic that twists reality itself.
Demons are native to the Abyssβbeings of raw chaos shaped by infernal will. Far more monstrous than Tieflings, they display exaggerated features: jagged horns, clawed limbs, glowing eyes, wings, or spined tails. Their forms reflect the corruption they embody. Demons are driven by instinct, dominance, and destruction, though some wield calculated deceit. Unlike Tieflings, they are not bornβthey are spawned through abyssal force, pulsing with magic that twists reality itself.