Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Carapacers are beetle-like humanoids evolved from desert scavengers, standing between 5'0" and 5'6" with shiny black or brown shells, mandibles, and compound eyes. Known for their durability and methodical nature, they thrive in arid lands, often taking on roles as fighters or druids, with a natural armor of 14 and advantage on Constitution saving throws against exhaustion.
Carapacers are beetle-like humanoids evolved from desert scavengers, standing between 5'0" and 5'6" with shiny black or brown shells, mandibles, and compound eyes. Known for their durability and methodical nature, they thrive in arid lands, often taking on roles as fighters or druids, with a natural armor of 14 and advantage on Constitution saving throws against exhaustion.