Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Bloodscar Orcs are fierce hunters from the Narg'Hura jungles, standing 5'10"β6'6" with deep red skin, bone war paint, and sharp tusks. Spiritual and aggressive, they honor prey through rituals and communion with carnivorous spirits. They excel at tracking and jungle survival but struggle in cold climates, suffering penalties to endurance. Traits: Spirit Sense, Blood Rage, strong connection to the wild, advantage in tracking, disadvantage in cold.
Bloodscar Orcs are fierce hunters from the Narg'Hura jungles, standing 5'10"β6'6" with deep red skin, bone war paint, and sharp tusks. Spiritual and aggressive, they honor prey through rituals and communion with carnivorous spirits. They excel at tracking and jungle survival but struggle in cold climates, suffering penalties to endurance. Traits: Spirit Sense, Blood Rage, strong connection to the wild, advantage in tracking, disadvantage in cold.