Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Ashvein Goblins are fire-born survivors of volcanic calderas, marked by soot-streaked skin that glows from ember-red to obsidian-black. Scarred by magma trials, they speak in hisses and embers, believing flame is divine judgment. Clad in obsidian-shard armor etched with burn-glyphs, they wield scorched tools and bone staves. Their cave-halls blaze with lava vents and sulfur torches, decorated with ash-spiral murals and fire-forged totems.
Ashvein Goblins are fire-born survivors of volcanic calderas, marked by soot-streaked skin that glows from ember-red to obsidian-black. Scarred by magma trials, they speak in hisses and embers, believing flame is divine judgment. Clad in obsidian-shard armor etched with burn-glyphs, they wield scorched tools and bone staves. Their cave-halls blaze with lava vents and sulfur torches, decorated with ash-spiral murals and fire-forged totems.