Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Driftpebble Goblins inhabit tidal ruins and reef-crusted shelters beneath crashing waves. With coral-blue to sea-glass gray skin and barnacled limbs, they scavenge wrecks and craft gadgets from driftwood and fishbone. Using a language of rapid clicks and throat whistles, they trade stories, lies, and deep-sea relics. They wear kelp-wrapped harnesses adorned with shells and glass beads. Homes are tangled with fishing nets, glowing jellyfish, and ocean fog.
Driftpebble Goblins inhabit tidal ruins and reef-crusted shelters beneath crashing waves. With coral-blue to sea-glass gray skin and barnacled limbs, they scavenge wrecks and craft gadgets from driftwood and fishbone. Using a language of rapid clicks and throat whistles, they trade stories, lies, and deep-sea relics. They wear kelp-wrapped harnesses adorned with shells and glass beads. Homes are tangled with fishing nets, glowing jellyfish, and ocean fog.