Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Ironroot Gnomes are pale-skinned forest dwellers, standing 3'2" to 3'5" tall, with bark-like freckles and glowing amber eyes. Through sacred grafting rituals, they bond with ancient trees, gaining druidic powers. Their homes are carved into living wood, and their armor is woven from sap-bound roots. Speaking in hushed Sylvan tones, they serve as druids or rangers, protecting their groves with living constructs animated by natural magic and a deep reverence for the forest.
Ironroot Gnomes are pale-skinned forest dwellers, standing 3'2" to 3'5" tall, with bark-like freckles and glowing amber eyes. Through sacred grafting rituals, they bond with ancient trees, gaining druidic powers. Their homes are carved into living wood, and their armor is woven from sap-bound roots. Speaking in hushed Sylvan tones, they serve as druids or rangers, protecting their groves with living constructs animated by natural magic and a deep reverence for the forest.