Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
The Umbrathar are a mystical race of Deerfolk hailing from the Twilightgrove Thickets, characterized by their deep plum fur adorned with soft lilac dappling that camouflages them in the twilight. Standing between 5'9" and 6'3", they possess elongated ears with feathery tips and antlers embedded with violet crystals, embodying the essence of dusk. Their culture, rooted in the Duskveil Covenant, emphasizes the connection between the living and spirit worlds, practiced through silent vigils at dusk
The Umbrathar are a mystical race of Deerfolk hailing from the Twilightgrove Thickets, characterized by their deep plum fur adorned with soft lilac dappling that camouflages them in the twilight. Standing between 5'9" and 6'3", they possess elongated ears with feathery tips and antlers embedded with violet crystals, embodying the essence of dusk. Their culture, rooted in the Duskveil Covenant, emphasizes the connection between the living and spirit worlds, practiced through silent vigils at dusk