Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
Originating from the planar domes of Sha'eliir, made of living crystal and dimensional refractors, Glazewing Tieflings are artisans of light and illusion, communicating in kaleidoscopic phrases. They worship Serathi, the Veiled Prism, and don translucent glass-cloth cloaks along with optical instruments that alter reality, possessing a unique ability to project mobile illusory duplicates in combat.
Originating from the planar domes of Sha'eliir, made of living crystal and dimensional refractors, Glazewing Tieflings are artisans of light and illusion, communicating in kaleidoscopic phrases. They worship Serathi, the Veiled Prism, and don translucent glass-cloth cloaks along with optical instruments that alter reality, possessing a unique ability to project mobile illusory duplicates in combat.