Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Description
The Vurtheim Ashthanes are a dwarf sub-race that remained in their volcanic homeland after Vurtheimβs eruption. Living in basalt cities within lava tubes, they practice Blood Ceramicsβmixing ash and sweat to craft ceremonial armor. They meet around vents for counsel. Standing 1.50β1.60m tall, they have charcoal-gray skin, glowing amber eyes, and slag-dusted braids. Wearing obsidian-plated heat garments, they thrive as Field Smiths, Volcanic Sentinels, and Siege Masters.
The Vurtheim Ashthanes are a dwarf sub-race that remained in their volcanic homeland after Vurtheimβs eruption. Living in basalt cities within lava tubes, they practice Blood Ceramicsβmixing ash and sweat to craft ceremonial armor. They meet around vents for counsel. Standing 1.50β1.60m tall, they have charcoal-gray skin, glowing amber eyes, and slag-dusted braids. Wearing obsidian-plated heat garments, they thrive as Field Smiths, Volcanic Sentinels, and Siege Masters.