High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over +500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 486 times |
Cloned | 68 times |
Created | 97 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Abomination
Description
Abominations are grotesque amalgamations of flesh and bone, stitched together from the remains of various creatures. Often created through dark necromantic rituals, they possess immense strength and resilience, but their twisted forms and unstable minds make them unpredictable allies and fearsome foes.
Description
Abominations are grotesque amalgamations of flesh and bone, stitched together from the remains of various creatures. Often created through dark necromantic rituals, they possess immense strength and resilience, but their twisted forms and unstable minds make them unpredictable allies and fearsome foes.