Eternal Ice Age world illustration - Fairy Tale theme
Fairy Tale

Eternal Ice Age

D
DeathVoid

A frozen world, a winter queen's curse, fairy-tale trials—thaw her heart or freeze forever.

Played1 times
Cloned0 times
Created
86 days ago
Last Updated
76 days ago
VisibilityPublic
Glacial Golem
CR 8Large Construct
Glacial Golem
HP Range120 - 180 (Avg: 150)
AC18
XP3400

Description

Massive constructs of ice and rock created by the Winter Queen to guard sacred places. They are slow but devastatingly powerful, with glowing runes carved into their frozen bodies, reflecting their frigid nature. Their presence is often accompanied by an eerie chill and the sound of cracking ice, making them formidable adversaries in the frigid depths of snowy ruins.

Details
SizeLarge
TypeConstruct
CR8
XP3400
LanguagesUnderstands Primordial but cannot speak.
Defenses
Armor Class18
HP Range120 - 180 (Avg: 150)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Avalanche Slam

The Glacial Golem slams the ground with its powerful fists, causing a shockwave of ice and snow to erupt outward. All creatures within a 15-foot radius must make a DC 17 Strength saving throw or take 4d10 cold damage and be knocked prone. On a success, they take half damage and remain standing.

Frost Breath

The Glacial Golem exhales a blast of frigid air in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw, taking 6d8 cold damage on a failed save, or half as much damage on a successful one.

Ice Wall

The Glacial Golem can create a wall of ice up to 60 feet long, 10 feet high, and 1 foot thick. This wall can be used to create barriers or block passages, and it has an AC of 12 and HP of 30. The wall lasts for 1 minute or until destroyed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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