A frozen world, a winter queen's curse, fairy-tale trials—thaw her heart or freeze forever.
Played | 1 times |
Cloned | 0 times |
Created | 86 days ago |
Last Updated | 76 days ago |
Visibility | Public |

Description
Shiverwolves are cunning and intelligent predators known for their frosty appearance and hunting prowess. Often found in frigid climates, these large, white-furred wolves travel in packs, utilizing their intelligence to lead unwary travelers into lethal traps. Their chilling howls can summon icy storms, making them formidable foes in the wilderness.
Size | Medium |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | understands Common but cannot speak |
Armor Class | 15 |
HP Range | 30 - 45 (Avg: 38) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Frostbite Bite
A melee attack with its frosted fangs that deals piercing damage plus an additional 3 (1d6) cold damage.
Howl of the Blizzard
The Shiverwolf lets out a terrifying howl that summons an ice storm in a 20-foot radius centered on a point within 60 feet. This storm lasts for 1 minute, causing a difficult terrain and 2d6 cold damage to any creature that starts its turn in the storm.
Pack Tactics
The Shiverwolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.