A world of evil where evil fights evil to control what's left of evil world. (evil)
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Open-Source Entity is a unique monstrosity that embodies the principles of open-source software. It thrives on collaboration and adaptation, constantly evolving based on the contributions of those around it. This creature can manipulate its form and abilities based on the input it receives, making it a formidable opponent in any encounter.
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 3900 |
Languages | None |
Armor Class | 15 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Adaptation
The Open-Source Entity can absorb the abilities of defeated foes. After defeating a creature, it can choose one of its abilities to gain for the next hour.
Code Surge
The Open-Source Entity unleashes a wave of code that deals 3d10 psychic damage to all creatures within a 30-foot radius. Affected creatures must succeed on a DC 16 Intelligence saving throw or be stunned until the end of their next turn.
Collaborative Defense
As a reaction, the Open-Source Entity can grant an ally within 60 feet a +2 bonus to their AC until the start of its next turn.