A world of evil where evil fights evil to control what's left of evil world. (evil)
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Lunar Guardian is a colossal, sentient embodiment of the Moon, tasked with protecting the balance between the Earth and its tides. It manifests during lunar eclipses, drawing power from the celestial alignment to unleash its wrath upon those who disturb the natural order. With its ability to manipulate lunar energy, it can create tidal waves and summon spectral minions to aid in its defense.
Size | Huge |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | Celestial, Common |
Armor Class | 20 |
HP Range | 250 - 350 (Avg: 300) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Lunar Eclipse
Once per day, during a lunar eclipse, the Lunar Guardian can become invisible for 1 minute and gain advantage on all attack rolls.
Lunar Wave
The Lunar Guardian unleashes a wave of lunar energy in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8) radiant damage on a failed save, or half as much damage on a successful one.
Summon Spectral Minions
The Lunar Guardian calls forth 1d4+1 spectral minions (use the stats of Specters) to fight alongside it. These minions remain for 1 minute or until they are defeated.
Tidal Grasp
The Lunar Guardian makes a melee attack with its massive hands. On a hit, the target takes 30 (4d10 + 8) bludgeoning damage and must succeed on a DC 18 Strength saving throw or be grappled.