A world of evil where evil fights evil to control what's left of evil world. (evil)
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Tumblewisp is a sentient tumbleweed that rolls through arid landscapes, dispersing seeds and spores as it travels. It is known to be a harbinger of change, often appearing before significant environmental shifts, and can manipulate the winds to aid its movement.
Size | Medium |
Type | Plant |
CR | 2 |
XP | 450 |
Languages | Understands Common and Sylvan but cannot speak |
Armor Class | 12 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Rolling Dispersal
The Tumblewisp rolls forward up to 30 feet in a straight line, dealing 2d6 piercing damage to any creature in its path. The Tumblewisp then disperses spores, creating a 10-foot radius area of difficult terrain for 1 minute.
Seed Burst
As a bonus action, the Tumblewisp can release a burst of seeds in a 15-foot radius. Creatures in that area must succeed on a DC 12 Dexterity saving throw or be blinded until the end of their next turn.
Wind Manipulation
The Tumblewisp can create a gust of wind in a 30-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or be pushed 15 feet away and knocked prone.