Evil Land world illustration - Grimdark theme
Grimdark

Evil Land

G
GiganGran

A world of evil where evil fights evil to control what's left of evil world. (evil)


Author's Note: An adventure set in a world of almost absurd and comedically evil factions and characters fighting for control of a barren wasteland.
Played8 times
Cloned1 times
Created
19 days ago
Last Updated
1 days ago
VisibilityPublic
Group of Cultists
CR 2Large Humanoid
Group of Cultists
HP Range90 - 90 (Avg: 90)
AC13
XP450

Description

These cultists are fanatical followers of the Irenic Order, twisted by the horrors of the Petrified Expanse and driven to madness by their devotion. They zealously guard the Irenic Asylum and attack any who dare to trespass.

Details
SizeLarge
TypeHumanoid
CR2
XP450
LanguagesCommon, Abyssal
Defenses
Armor Class13
HP Range90 - 90 (Avg: 90)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Frightening Chant (Recharge 5-6)

The cultists chant in unison, attempting to instill fear in their enemies. Each creature within 30 feet that can hear the chanting must succeed on a DC 11 Wisdom saving throw or become frightened until the end of the cultists' next turn.

Rusty Club

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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