Evil Land world illustration - Grimdark theme
Grimdark

Evil Land

G
GiganGran

A world of evil where evil fights evil to control what's left of evil world. (evil)


Author's Note: An adventure set in a world of almost absurd and comedically evil factions and characters fighting for control of a barren wasteland.
Played8 times
Cloned1 times
Created
19 days ago
Last Updated
1 days ago
VisibilityPublic
Rust Golem
CR 5Large Construct
Rust Golem
HP Range85 - 85 (Avg: 85)
AC16
XP1800

Description

Rust Golems are constructs created from twisted metal and decaying flesh, animated by dark magic. They are often found guarding places associated with decay, ruin, or arcane experimentation. Their touch corrodes metal, and they exude an aura of decay and despair.

Details
SizeLarge
TypeConstruct
CR5
XP1800
LanguagesNone
Defenses
Armor Class16
HP Range85 - 85 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrosive Breath (Recharge 5-6)

The golem exhales a 15-foot cone of corrosive gas. Each creature in that area must make a DC 14 Constitution saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one. Metal objects in the area are affected as if struck by the golem's Rust Cleaver.

Rust Cleaver

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 4 (1d8) acid damage. In addition, nonmagical metal armor worn by the target is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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