Noraeos, the World of Shattered Skies world illustration - Pirate theme
Pirate

Noraeos, the World of Shattered Skies

S
Sai_cipher

Sky Pirates


Author's Note: Noraeos is a world where the sky has fractured into multiple layers, each with its own unique environment, time flow, and civilizations. The world was once whole, but centuries ago, a cataclysmic event shattered the sky into floating islands, each separated by vast chasms and strange storms. These sky islands are held aloft by the remnants of ancient magic and technology, and each has its own ecosystem, culture, and dangers. The people of Noraeos live in constant tension between the grounded land, which is rapidly becoming inhospitable, and the floating islands in the sky.
Played3 times
Cloned2 times
Created
156 days ago
Last Updated
75 days ago
VisibilityPublic
Abyssal Sky Terror
CR 0Huge Monstrosity
Abyssal Sky Terror
HP Range200 - 250 (Avg: 225)
AC18
XP3000

Description

This Sky Octopus could make a terrifying boss for a high-level party, challenging them with its immense health, versatile attacks, and legendary actions. It would be a memorable encounter, either in the air or in its lair.

Details
SizeHuge
TypeMonstrosity
CR0
XP3000
LanguagesAquan, Telepathy, No Common Tongue
Defenses
Armor Class18
HP Range200 - 250 (Avg: 225)
Damage VulnerabilitiesRadiant
Damage ResistancesAcid, Lightning, Thunder
Damage ImmunitiesPsychic
Condition ImmunitiesBlinded, Charmed, Frightened, Paralyzed, Petrified
Actions

Beak Attack

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 9) piercing damage.

Multiattack

The Sky Octopus makes three attacks: one with its beak and two with its tentacles.

Swallow

The Sky Octopus can attempt to swallow a creature it is grappling. The creature must succeed on a DC 20 Strength (Athletics) or Dexterity (Acrobatics) check to escape. A swallowed creature is blinded, restrained, and takes 30 (8d6) acid damage at the start of each of the octopus's turns. The creature can escape by dealing 50 damage to the octopus from the inside (AC 18). Once the creature is swallowed, it is no longer grappled, and the octopus can only hold one creature at a time in its stomach.

Tentacle Attack

Melee Weapon Attack: +15 to hit, reach 30 ft., one target. Hit: 25 (3d8 + 9) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 20).

Tentacle Slam

The Sky Octopus swings all of its tentacles in a massive arc. Each creature within 30 feet of the octopus must make a DC 20 Dexterity saving throw, taking 60 (8d10 + 9) bludgeoning damage on a failed save, or half as much on a successful one. Creatures who fail the saving throw are also knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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