Sky Pirates
Played | 3 times |
Cloned | 2 times |
Created | 156 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
The Cloud Worm is a massive serpentine creature that dwells among the highest clouds of Noraeos, where the winds are thick and the storms churn violently. Its body is a long, undulating mass covered in pale, mist-like scales that shimmer in the sunlight, making it appear as though it is part of the sky itself. The creature’s massive maw is lined with razor-sharp teeth capable of devouring anything unfortunate enough to wander into its territory. It has a natural affinity with thunder and lightning, often causing violent storms wherever it travels.
Size | Huge |
Type | Monstrosity |
CR | 10 |
XP | 5900 |
Languages | Understands Primordial but cannot speak. |
Armor Class | 15 |
HP Range | 200 - 250 (Avg: 225) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cloud Ambush
The Cloud Worm can move through clouds without being seen. If it attacks a creature from dim light or darkness, it has advantage on the attack roll.
Storm Surge
The Cloud Worm summons a burst of thunderous energy, creating a 30-foot radius sphere centered on a point it can see within 120 feet. Each creature in that area must make a DC 18 Constitution saving throw, taking 4d10 thunder damage on a failed save, or half as much on a successful one.
Thunderous Bite
The Cloud Worm makes one bite attack. On a hit, it deals 3d12+8 piercing damage and the target must make a Constitution saving throw or be stunned until the end of the Cloud Worm's next turn.