Pirate
Sky Pirates
Author's Note: Noraeos is a world where the sky has fractured into multiple layers, each with its own unique environment, time flow, and civilizations. The world was once whole, but centuries ago, a cataclysmic event shattered the sky into floating islands, each separated by vast chasms and strange storms. These sky islands are held aloft by the remnants of ancient magic and technology, and each has its own ecosystem, culture, and dangers. The people of Noraeos live in constant tension between the grounded land, which is rapidly becoming inhospitable, and the floating islands in the sky.
Played | 3 times |
Cloned | 2 times |
Created | 156 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Ice Mephit
CR 0.5•Small Elemental

HP Range6 - 36 (Avg: 21)
AC11
XP100
Details
Size | Small |
Type | Elemental |
CR | 0.5 |
XP | 100 |
Languages | Aquan, Auran |
Defenses
Armor Class | 11 |
HP Range | 6 - 36 (Avg: 21) |
Damage Vulnerabilities | , |
Damage Resistances | None |
Damage Immunities | , |
Condition Immunities |
Actions
Claws
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.
Frost Breath
The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.