Pirate
Sky Pirates
Author's Note: Noraeos is a world where the sky has fractured into multiple layers, each with its own unique environment, time flow, and civilizations. The world was once whole, but centuries ago, a cataclysmic event shattered the sky into floating islands, each separated by vast chasms and strange storms. These sky islands are held aloft by the remnants of ancient magic and technology, and each has its own ecosystem, culture, and dangers. The people of Noraeos live in constant tension between the grounded land, which is rapidly becoming inhospitable, and the floating islands in the sky.
Played | 2 times |
Cloned | 1 times |
Created | 80 days ago |
Last Updated | 68 days ago |
Visibility | Public |
Rust Monster
Medium Monstrosity - CR 0.5
Details
Size | Medium |
Type | Monstrosity |
CR | 0.5 |
XP | 100 |
Languages |
Defenses
Armor Class | 14 |
HP Range | 10 - 45 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
13
dexterity
12
constitution
13
intelligence
2
wisdom
13
charisma
6
Actions
Antennae
The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.