Pirate
Sky Pirates
Author's Note: Noraeos is a world where the sky has fractured into multiple layers, each with its own unique environment, time flow, and civilizations. The world was once whole, but centuries ago, a cataclysmic event shattered the sky into floating islands, each separated by vast chasms and strange storms. These sky islands are held aloft by the remnants of ancient magic and technology, and each has its own ecosystem, culture, and dangers. The people of Noraeos live in constant tension between the grounded land, which is rapidly becoming inhospitable, and the floating islands in the sky.
Played | 2 times |
Cloned | 1 times |
Created | 119 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Heat Metal
Transmutation
Details
Level | 2 |
Range | 60 |
Description
Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again. If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.