Gorathia world illustration - Fantasy theme
Fantasy

Gorathia

R
RuralTRex

WIP A realm at the brink of war or peace for the main factions the iron legion and the bloodfang maw

Played7 times
Cloned0 times
Created
66 days ago
Last Updated
64 days ago
VisibilityPublic
Feeblemind
Feeblemind
Enchantment
Details
SchoolEnchantment
Level8
Casting Time1 action
Range150
DurationInstantaneous
Description

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an intelligence saving throw. On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them. At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends. The spell can also be ended by greater restoration, heal, or wish.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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