The Elder Scrolls - Skyrim world illustration - Fantasy theme
Fantasy

The Elder Scrolls - Skyrim

I
IsaacDG

Um vasto e épico mundo medieval onde dragões, magia e aventureiros se encontram em uma guerra civil.


Author's Note: Bem-vindos a Skyrim! Este mundo foi meticulosamente elaborado para proporcionar uma experiência de jogo imersiva e rica em história. Quer você seja um guerreiro corajoso, um mago sábio ou um ladrão ardiloso, há algo aqui para todos. Prepare-se para desbravar as montanhas geladas, explorar masmorras perigosas e descobrir os segredos que este antigo território tem a oferecer. Que os deuses nórdicos guiem suas aventuras!
Played32 times
Cloned6 times
Created
166 days ago
Last Updated
75 days ago
VisibilityPublic
Zone of Truth
EnchantmentLevel 2
Zone of Truth

Description

You create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw. An affected creature is aware of the fate and can avoid answering questions she would normally have responded with a lie. Such a creature can remain evasive in his answers as they remain within the limits of truth.

Spell Details
Level2
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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