Rotherin world illustration - High Fantasy theme
High Fantasy

Rotherin

D
Diseum

Three suns above, three years between nights. The night is lightless and dangerous with no moon.

Played2 times
Cloned0 times
Created
87 days ago
Last Updated
79 days ago
VisibilityPublic
Stirge
Stirge
Tiny Beast - CR 0.125
Details
SizeTiny
TypeBeast
CR0.125
XP25
Languages
Defenses
Armor Class14
HP Range1 - 4 (Avg: 3)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

4

dexterity

16

constitution

11

intelligence

2

wisdom

8

charisma

6

Actions

Blood Drain

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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