Rotherin world illustration - High Fantasy theme
High Fantasy

Rotherin

D
Diseum

Three suns above, three years between nights. The night is lightless and dangerous with no moon.

Played2 times
Cloned0 times
Created
87 days ago
Last Updated
79 days ago
VisibilityPublic
Wereboar, Hybrid Form
Wereboar, Hybrid Form
Medium Humanoid - CR 4
Details
SizeMedium
TypeHumanoid
CR4
XP1100
LanguagesCommon
Defenses
Armor Class11
HP Range36 - 120 (Avg: 78)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Stats

strength

17

dexterity

10

constitution

15

intelligence

10

wisdom

11

charisma

8

Actions

Maul

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Multiattack

The wereboar makes two attacks, only one of which can be with its tusks.

Tusks

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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