Fantasy
A realm of breathtaking beauty and ancient magic.
Played | 4 times |
Cloned | 0 times |
Created | 83 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Bataar Alrik Ventus
Level 20 Human Arcane Warrior -
Bataar Alrik Ventus, a muscular human king with a complex personality, balances his harsh exterior with kindness towards his subjects, earning the nickname 'The Hermit King'.
Details
Race | Human |
Class | Arcane Warrior |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 0, 0 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male human king with a large, muscular frame, standing at 5’ 11”. He has olive skin adorned with old wounds and scars, including a prominent gash below his left eye. His black hair and lush black beard complement his brown eyes. Bataar typically wears sturdy medium leather armor with padding, a crossbow, and a sabre when out in his realm, but prefers sleek, comfortable robes when alone in his study.
personality
Bataar is a complex individual, embodying two distinct personas: a harsh ruler to foreign nobility and a gracious leader to his own people. His paranoia shapes his interactions, making him wary of outsiders while fostering a deep connection with his subjects. He is not one to remain idle, often seeking solace in the company of the common folk rather than the palace.
backstory
Bataar Alrik Ventus, known as 'The Hermit King', is a deeply paranoid monarch who prefers the company of his own subjects over foreign nobility. His life has been marked by conflict, leading to numerous scars that tell the story of his battles. Despite his harsh exterior, he shows kindness to those of lower station and is dedicated to the welfare of his people, often visiting their venues and engaging with them directly.
Stats
Strength
20
Dexterity
20
Constitution
20
Intelligence
20
Wisdom
20
Charisma
20
Armor Class
30
Max HP
500
Speed
80
HP
500 / 500 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook

Eldritch Blast
Cantrip
Minor Illusion
Cantrip
Awaken
Level 5
Dancing Lights
Cantrip
Resistance
Cantrip
Locate Object
Level 2
Command
Level 1
Vicious Mockery
Cantrip
Telekinesis
Level 5
Blink
Level 3
Detect Thoughts
Level 2
Gate
Level 9
See Invisibility
Level 2
Mass Suggestion
Level 6
Remove Curse
Level 3
Demiplane
Level 8
Illusory Script
Level 1
Spare the Dying
Cantrip
Comprehend Languages
Level 1
Control Weather
Level 8
Telepathic Bond
Level 5
Mind Blank
Level 8
Modify Memory
Level 5
Produce Flame
Cantrip
Programmed Illusion
Level 6
Control Water
Level 4
Reincarnate
Level 5
Clone
Level 8
Creation
Level 5
Identify
Level 1
Shocking Grasp
Cantrip
Animal Friendship
Level 1
Power Word Stun
Level 8
Fire Bolt
Cantrip
Tongues
Level 3
Hold Monster
Level 5
Arcane Eye
Level 4
Animal Messenger
Level 2
Clairvoyance
Level 3
Hold Person
Level 2
Chill Touch
Cantrip
Disguise Self
Level 1
Acid Splash
Cantrip
Commune with Nature
Level 5
Banishment
Level 4
Power Word Kill
Level 9
Antimagic Field
Level 8
Dominate Beast
Level 4
Word of Recall
Level 6
Speak with Plants
Level 3
Alter Self
Level 2
Magic Missile
Level 1
Message
Cantrip
Unseen Servant
Level 1
Regenerate
Level 7
Teleport
Level 7
Freedom of Movement
Level 4
Dominate Monster
Level 8
Find the Path
Level 6
Speak with Animals
Level 1
Faithful Hound
Level 4
Druidcraft
Cantrip
Imprisonment
Level 9
Prestidigitation
Cantrip
Foresight
Level 9
Levitate
Level 2
Light
Cantrip
Astral Projection
Level 9
Symbol
Level 7
Arcane Hand
Level 5
Thaumaturgy
Cantrip
Fly
Level 3
Protection from Energy
Level 3
Locate Creature
Level 4
Polymorph
Level 4
Etherealness
Level 7
Silence
Level 2
Arcane Lock
Level 2
Tiny Hut
Level 3
Find Traps
Level 2
Fabricate
Level 4
Detect Poison and Disease
Level 1
Counterspell
Level 3
Speak with Dead
Level 3
Magnificent Mansion
Level 7
Jump
Level 1
True Resurrection
Level 9
Private Sanctum
Level 4
Phantom Steed
Level 3
True Polymorph
Level 9
Poison Spray
Cantrip
Detect Evil and Good
Level 1
Simulacrum
Level 7
Mending
Cantrip
Darkvision
Level 2
Ray of Frost
Cantrip
Dominate Person
Level 5
Dispel Magic
Level 3
Locate Animals or Plants
Level 2
Create Food and Water
Level 3
Time Stop
Level 9
Alarm
Level 1
Shillelagh
Cantrip
True Strike
Cantrip
Teleportation Circle
Level 5
Sacred Flame
Cantrip
Find Steed
Level 2
Feather Fall
Level 1
Animate Objects
Level 5
Nondetection
Level 3
Mage Hand
Cantrip
Expeditious Retreat
Level 1
Create or Destroy Water
Level 1
Water Breathing
Level 3
Detect Magic
Level 1
Purify Food and Drink
Level 1
Transport via Plants
Level 6
Water Walk
Level 3
Protection from Poison
Level 2
Shapechange
Level 9
Mislead
Level 5
Scrying
Level 5