Fallout world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout

H
HeLLDaN

A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.


Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played46 times
Cloned4 times
Created
37 days ago
Last Updated
32 days ago
VisibilityPublic
On the west coast of the USA
On the west coast of the USA
Area
Details
Size0
TypeCountry
Coordinates(0, 0) to (2000, 2000)
Description

post-apocalyptic wasteland set in the American Southwest. After the Great War, humanity struggles to survive amidst ruins and radiation. The landscape is a mix of deserts, forests, and remnants of pre-war civilization. Cities like New Reno and Vault City offer pockets of stability but are rife with conflict. Tribes and factions vie for power, resources, and survival. The Enclave, a remnant of the U.S. government, seeks control over the land. Mutants, super mutants, and other creatures roam freely, posing threats. Players navigate this harsh environment, solving quests and building relationships. Technology from before the war, like energy weapons and power armor, coexists with primitive tools. The game's atmosphere blends hope and despair as players strive to rebuild society while facing moral dilemmas and dangerous challenges. Each decision impacts the world, shaping its future in a deeply immersive experience.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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