Post-Apocalyptic
A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played | 46 times |
Cloned | 4 times |
Created | 39 days ago |
Last Updated | 34 days ago |
Visibility | Public |
Description
Channels spirits of the wastes through hallucinogens. Background: Mystic leaders of tribal communities, Shamans interpret visions from radscorpion venom and ancient holotapes. They’re feared as both healers and executioners.
Details
Hit Die | d8 |
Spellcasting | No |