A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Played | 46 times |
Cloned | 4 times |
Created | 38 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
A wild ghoul is a human who has been subjected to radiation exposure, retaining their intellect but experiencing significant physical changes. They often become aggressive and dangerous, roaming the wastelands where they may attack other survivors.
Size | Medium |
Type | Humanoid |
CR | 0 |
XP | 500 |
Languages | Wild ghouls can speak, but their speech is often distorted, using simple phrases to communicate. |
Armor Class | 10 |
HP Range | 10 - 30 (Avg: 20) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite Attack
The wild ghoul snaps its jaws, attempting to bite the enemy in close range, using its decayed teeth to inflict damage.
Charge
The wild ghoul charges at its target, closing the distance quickly to overwhelm them with sheer aggression and force.
Intimidation
The wild ghoul lets out a guttural growl or roar, attempting to instill fear in its enemies, potentially causing them to hesitate or flee.
Lunge
The wild ghoul makes a sudden, aggressive leap towards its opponent, aiming to surprise and catch them off guard.
Melee Attack
The wild ghoul lunges forward, using its claws or makeshift weapon to slash at its opponent, aiming for a quick and brutal strike.