Fallout world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout

H
HeLLDaN

A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.


Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played46 times
Cloned4 times
Created
38 days ago
Last Updated
33 days ago
VisibilityPublic
Gecko settlement
Gecko settlement
Point of Interest
Details
Coordinates(1801, 1688)
Description

The settlement features a wide square filled with houses, including the "Harp" bar and the manager's office, along with a town well. To the north is the exit to the town dump, and to the east is the entrance to the Gekko power plant. Harp Bar Run by the eccentric Voozi, the "Harp" bar serves the ghouls' favorite drinks—"Gamma Gulp" beer and X-ray rum. Voozi can teach the Chosen One to play "Tredjic" if asked. Manager's Office The office houses Harold, the mayor of Gekko, and his assistant Lenny, the town doctor. Harold struggles with issues related to Vault City, unable to act as any ghoul near Vault City will be shot. He seeks the Chosen One's help, and Lenny can be recruited as a companion. Harold also provides yellow and red cards for access to restricted areas of the power plant. Additionally, the office contains a request form for a part to officially retrieve a plasma transformer.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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